Saves the frame on screen, with your ink and the FilmFlowO watermark, as an image.
Clip
Plays the stretch you choose and records it with your ink, tracked players and the watermark. Each moment inside freezes so its ink and name can be read.
Start—
End—
Freeze on each moment
FilmFlowO help
1 · Load a game
Load video: a file from your computer, or drag it onto the video.
Open link: paste a stream link (ends in .m3u8).
From SDTV: add the Open in FilmFlowO bookmark once, then click it on any game page.
Pick the picture quality in the caption bar under the video.
2 · Watch and step
Space play / pause · ←→ one frame (Shift 10)
L forward, J rewind (press again for 2×, 4×), Shift+L/J ¼ speed, K stop
↑↓ or the −5s / +5s buttons jump 5 s (Shift 15 s). ½× 1× 2× set the playing speed.
Jog wheel: turn it, 10° = one frame. Speed stick (under the wheel): push right to play, left to rewind. A small push is slow motion, the edge is 2×; let go to stop.
Click or drag the timeline; it keeps playing if it was.
To export a stretch, tap Select clip and drag across the timeline (on a Mac, hold Shift and drag). Drag the cyan handles to fine-tune, then Export clip. I and O still set the start and end at the current frame.
Frame steps follow the video's frame rate, detected automatically when it starts playing (shown beside the timeline).
3 · Draw on the film
Pick a tool and draw. Drawing pauses the film on that frame.
Ink stays on screen while the film plays, until Clear screen⌫ or the next marked moment.
Undo⌘Z. Five ink colours below the tools.
Tools with a cyan dot need the court calibrated.
4 · Moments
Every frame you draw on becomes a moment in the strip at the bottom. Type a name under it.
Stop at marks pauses on each moment so you can talk it through.
[] previous / next moment. Moments button hides the strip for more video.
Export: P saves a snapshot; mark a clip with I (start) and O (end), then Export clip. Moments freeze in the clip; both carry the FilmFlowO watermark.
5 · Court and players
Calibrate court: tap the four corners of the key in the order shown. Court lines checks the fit.
Then rings, zones and X/O sit on the floor, and Measure and Spacing read in metres.
Camera pans? Calibrate again at that point.
Track: tap a player's feet, the film steps on, tap again; the ring follows between taps.
6 · Zoom and compare
Pinch, scroll, or +−; 0 fits the whole frame. Drag the small map to move around.
Split view shows two videos; Link panes drives both together.
Something wrong? Shift+D shows diagnostics. After an update, reload with ⌥⌘R.
Tool keys
LayoutClick a key to change it, then press the new key. A key already in use swaps over.